Lino - Spaghetti Invasion Game Jam - 3D Character
A downloadable game
This asset is free and not for commercial use.
Following the start of the Game Jam on Itch.io Spaghetti Invasion ( https://itch.io/jam/spaghetti-invasion ) Hosted by soloumido ( https://www.twitch.tv/soloumido ), Yotobi ( https://www.twitch.tv/yotobi ) this model is inspired by soloumido , for anyone who would like to use it for the Jam or in general, simply mention the channel in the credits.
Spec: polycount (13,147 faces / 15,319 vertices) the model is composed of 7 separate meshes (Beard, Body, Shoes, Eyes, Glasses, Pants, Shirt) the Rig was developed thanks to Mixamo Fuse ( https://store.steampowered.com/app/257400/Fuse/ ) with the addition of personal assets, and textured on Adobe Substance Painter 2022 (Steam version), the Rig was developed thanks to the Add-On Game Rig Tool Core and Game Rig Tool Unreal Module ( https://toshicg.gumroad.com/l/game_rig_tools?a=477128051 )
Depending on your workflow there are two paths, one with a single mesh and a single rig (Lino_Single_Mesh_One_Rig) and another with separate meshes so they can be imported into the various Engines sharing the same Rig for modular management (Lino_Multiple_Mesh_Modular_Rig).
UV Map: Body, Shoes, Eyes, Glasses, Pants, Shirt share the same textures, while the Beard has its own Texture Set (the Beard Diffuse map has the Alpha channel for transparency). All Texture are 2048x2048
For the single mesh workflow there are still two ID_Mats, one for beard and eyebrows and one for everything else.
Updated | 7 days ago |
Published | 10 days ago |
Status | Released |
Author | ExBeast |
Tags | 3D, 3d-character, Asset Pack, Blender, Characters, No AI, rigged, Textures |
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